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Gila vs Angel Cartel

Gila

  • Cruiser
  • Drones and weapons
  • shield tank

The strongest drone output among cruisers — a 500 % role bonus to medium combat drones.

Load Explosive, tank Explosive and Kinetic.

Orbits with afterburner, 760 m/s. Signature 145 m. Capacitor stable.

High 4/5

  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • Heavy Missile Launcher IIScourge Heavy Missile
  • empty

Mid 6/6

  • Medium Shield Booster II
  • Explosive Shield Hardener II
  • Multispectrum Shield Hardener II
  • 10MN Afterburner II
  • Medium Compact Pb-Acid Cap Battery
  • Medium Compact Pb-Acid Cap Battery

Low 3/3

  • Drone Damage Amplifier II
  • Drone Damage Amplifier II
  • Drone Damage Amplifier II

Rig 3/3

  • Medium Capacitor Control Circuit II
  • Medium Auxiliary Thrusters I
  • Medium Auxiliary Thrusters I

Drones 2 in space

  • 4× Valkyrie II, main flight
  • 4× Warrior II, second flight, for frigates and what the main flight hits poorly
DPS effective430raw 639, Drones 490, Missiles 149
EHP23,739against this faction
Repair138HP/s effective, raw 35
CPU99 %468 of 475 tf
Powergrid68 %571 of 838 MW
EM46 %7 %
Thermal57 %11 %
Kinetic68 %29 %
Explosive87 %52 %
  • 1 high slot stays empty: no module that fits does better against the anomalies.
EFT block
[Gila, Angel Cartel — Ratting]

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Medium Shield Booster II
Explosive Shield Hardener II
Multispectrum Shield Hardener II
10MN Afterburner II
Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
[Empty high slot]

Medium Capacitor Control Circuit II
Medium Auxiliary Thrusters I
Medium Auxiliary Thrusters I


Valkyrie II x4
Warrior II x4


Scourge Heavy Missile x1000

The 14 NullSec anomalies

The fit is built for these. It holds 2, 11 are tight.

14 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel Forsaken HubEinsamer Angel-Knotenpunktholds110 vs 14718:09 min25.2M – 34.7M
Angel Forsaken Rally PointEinsamer Angel-Versammlungsortholds111 vs 18315:42 min19.0M – 26.5M
Angel HavenZufluchtsstätte der Angeltight260 vs 15725:30 min30.3M – 46.9Mvariants
Angel Forlorn HubVerlassener Angel-Knotenpunkttight252 vs 17217:43 min28.7M – 39.0M
Angel SanctumHeiligtum der Angeltight151 vs 13819:30 min33.5M – 38.8M
Angel HubAngel-Knotenpunkttight153 vs 1509:48 min15.8M – 26.5Mvariants
Angel Hidden Rally PointGeheimer Versammlungsort der Angeltight315 vs 18416:02 min21.2M – 23.4M
Angel Forlorn Rally PointVerlassener Versammlungsort der Angeltight271 vs 19113:38 min16.3M – 17.9M
Angel Forlorn DenVerlassenes Angel-Verstecktight177 vs 11911:08 min10.7M – 11.4M
Angel PortHafen der Angeltight213 vs 1665:57 min6.8M – 10.1Mvariants
Angel Hidden DenGeheimes Angel-Verstecktight416 vs 1117:59 min6.1M – 6.8M
Angel Rally PointVersammlungsort der Angeltight111 vs 1265:59 min4.3M – 6.6Mvariants
Angel Forsaken DenEinsames Angel-Verstecktight141 vs 1366:04 min3.9M – 5.1M
Angel Hidden HubGeheimer Angel-Knotenpunktfails486 vs 15017:32 min19.5M – 22.6M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Angel Cartel (16): DED complexes and escalations
16 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel YardHinterhof der Angelholds85 vs 1602:57 min1.5M – 1.9Mvariants
Angel HideoutAngel-Versteckholds56 vs 1481:34 min598,128 – 641,628pockets
Angel Forlorn HideawayVerlassener Angel-Unterschlupfholds40 vs 14944 s402,750 – 475,501
Angel Creo-Corp MiningBergbau der Angel Creo-Corporationholds52 vs 9934 s318,000pockets
Minmatar Contracted Bio-FarmBio-Farm unter Minmatar-Vertragholds26 vs 8218 s150,750pockets
Angel RefugeZuflucht der Angelholds49 vs 17022 s43,500 – 124,875
Angel BurrowAngel-Bauholds58 vs 23629 s112,500 – 120,000
Angel HideawayAngel-Unterschlupfholds14 vs 1957 s15,000 – 52,125
Angel DenAngel-Höhletight105 vs 1162:26 min4.9M – 4.9M
Angel Cartel Occupied Mining ColonyVom Angel Cartel besetzte Bergbaukolonietight201 vs 1793:26 min3.4M – 3.5Mpockets
Angel Repurposed OutpostAngepasster Außenposten der Angeltight250 vs 1582:02 min1.3M – 1.4Mpockets
Angel Hidden HideawayGeheimer Angel-Unterschlupftight116 vs 13756 s266,625 – 494,250
Angel Forsaken HideawayEinsamer Angel-Unterschlupftight174 vs 1111:24 min342,000 – 444,375
Angel LookoutAngel Beobachtungsstation (Angel Lookout)tight249 vs 14852 s318,752 – 361,505pockets
Angel Military Operations ComplexKomplex für Militäroperationen der Angelfails894 vs 15552:06 min91.1M – 104.6Mpockets
Angel's Red Light DistrictRotlichtbezirk der Angelfails312 vs 11414:12 min17.5M – 19.9Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan