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Myrmidon vs Angel Cartel

Myrmidon

  • Battlecruiser
  • Drones
  • armor tank

Battlecruiser with drones and armor repair instead of buffer.

Load Explosive, tank Explosive and Kinetic.

Orbits with afterburner, 440 m/s. Signature 305 m. Capacitor stable.

High 1/5

  • Drone Link Augmentor II
  • empty
  • empty
  • empty
  • empty

Mid 5/5

  • 10MN Afterburner II
  • Cap Recharger II
  • Drone Navigation Computer II
  • Omnidirectional Tracking Link II
  • Omnidirectional Tracking Link II

Low 6/6

  • Medium Armor Repairer II
  • Explosive Armor Hardener II
  • Multispectrum Energized Membrane II
  • Damage Control II
  • Capacitor Power Relay II
  • Explosive Armor Hardener II

Rig 3/3

  • Medium Kinetic Armor Reinforcer II
  • Medium Auxiliary Nano Pump II
  • Medium Auxiliary Nano Pump II

Drones 4 in space

  • 7× Berserker II, main flight
  • 5× Warrior II, second flight, for frigates and what the main flight hits poorly
DPS effective215raw 309, Drones 309
EHP47,238against this faction
Repair340HP/s effective, raw 79
CPU75 %376 of 500 tf
Powergrid16 %216 of 1,313 MW
EM68 %7 %
Thermal59 %11 %
Kinetic72 %29 %
Explosive85 %52 %
  • 4 high slots stay empty: no module that fits does better against the anomalies.
EFT block
[Myrmidon, Angel Cartel — Ratting]

Medium Armor Repairer II
Explosive Armor Hardener II
Multispectrum Energized Membrane II
Damage Control II
Capacitor Power Relay II
Explosive Armor Hardener II

10MN Afterburner II
Cap Recharger II
Drone Navigation Computer II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II

Drone Link Augmentor II
[Empty high slot]
[Empty high slot]
[Empty high slot]
[Empty high slot]

Medium Kinetic Armor Reinforcer II
Medium Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II


Berserker II x7
Warrior II x5

The 14 NullSec anomalies

The fit is built for these. It holds 3, 7 are tight.

14 rows
What holds comes first, then by bounty.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel Forsaken HubEinsamer Angel-Knotenpunktholds276 vs 38434:34 min25.2M – 34.7M
Angel HubAngel-Knotenpunktholds277 vs 35919:12 min15.8M – 26.5Mvariants
Angel Forsaken Rally PointEinsamer Angel-Versammlungsortholds277 vs 35429:60 min19.0M – 26.5M
Angel HavenZufluchtsstätte der Angeltight412 vs 33049:01 min30.3M – 46.9Mvariants
Angel SanctumHeiligtum der Angeltight428 vs 33536:50 min33.5M – 38.8M
Angel Forlorn DenVerlassenes Angel-Verstecktight514 vs 32422:06 min10.7M – 11.4M
Angel PortHafen der Angeltight320 vs 39411:30 min6.8M – 10.1Mvariants
Angel Hidden DenGeheimes Angel-Verstecktight635 vs 31615:32 min6.1M – 6.8M
Angel Rally PointVersammlungsort der Angeltight297 vs 36511:03 min4.3M – 6.6Mvariants
Angel Forsaken DenEinsames Angel-Verstecktight340 vs 33311:07 min3.9M – 5.1M
Angel Forlorn HubVerlassener Angel-Knotenpunktfails515 vs 35933:37 min28.7M – 39.0M
Angel Hidden Rally PointGeheimer Versammlungsort der Angelfails700 vs 37330:51 min21.2M – 23.4M
Angel Hidden HubGeheimer Angel-Knotenpunktfails856 vs 32835:28 min19.5M – 22.6M
Angel Forlorn Rally PointVerlassener Versammlungsort der Angelfails510 vs 36926:37 min16.3M – 17.9M

Heaviest wave: damage that lands against what the repair absorbs. Holds means with 25 % margin.

Other sites with Angel Cartel (16): DED complexes and escalations
16 rows
Not what the search aimed at: the fit is not built for these.
Site
English client
Site
German client
TankHeaviest wave
DPS vs repair
Clear
without warp
Bounty
ISK
Layout
Angel DenAngel-Höhleholds262 vs 3854:44 min4.9M – 4.9M
Angel YardHinterhof der Angelholds236 vs 3725:37 min1.5M – 1.9Mvariants
Angel HideoutAngel-Versteckholds107 vs 4223:17 min598,128 – 641,628pockets
Angel Hidden HideawayGeheimer Angel-Unterschlupfholds126 vs 3261:47 min266,625 – 494,250
Angel Forlorn HideawayVerlassener Angel-Unterschlupfholds88 vs 3081:27 min402,750 – 475,501
Angel Forsaken HideawayEinsamer Angel-Unterschlupfholds185 vs 2733:35 min342,000 – 444,375
Angel LookoutAngel Beobachtungsstation (Angel Lookout)holds271 vs 3661:50 min318,752 – 361,505pockets
Angel Creo-Corp MiningBergbau der Angel Creo-Corporationholds70 vs 26053 s318,000pockets
Minmatar Contracted Bio-FarmBio-Farm unter Minmatar-Vertragholds29 vs 29822 s150,750pockets
Angel RefugeZuflucht der Angelholds53 vs 39637 s43,500 – 124,875
Angel BurrowAngel-Bauholds64 vs 49260 s112,500 – 120,000
Angel HideawayAngel-Unterschlupfholds17 vs 54914 s15,000 – 52,125
Angel Cartel Occupied Mining ColonyVom Angel Cartel besetzte Bergbaukolonietight382 vs 4026:54 min3.4M – 3.5Mpockets
Angel Repurposed OutpostAngepasster Außenposten der Angeltight306 vs 3655:23 min1.3M – 1.4Mpockets
Angel Military Operations ComplexKomplex für Militäroperationen der Angelfails1,469 vs 347103:15 min91.1M – 104.6Mpockets
Angel's Red Light DistrictRotlichtbezirk der Angelfails638 vs 28928:39 min17.5M – 19.9Mpockets

Not calculated: ewar, locking and warp time, several waves at once. Skill plan